A character would repeat the same line of dialogue over and over from start to finish or T-pose during a dramatic moment. In every mission-that's not an exaggeration, it was every single mission-at least a few things would go wrong. But it really wasn't the individual bugs themselves that were the issue. There were one or two that actually prevented me from progressing and required a reload of my last save, which is always irritating. Most of the bugs I experienced in my first playthrough of Cyberpunk 2077 weren't major. Doors were torn off, glass shattered, bumpers bent and crumpled, and drivers shouted expletives as they sped off in their ruined cars.Īs the first few hours passed it became clear Cyberpunk 2077 wasn't just a buggy game. I should have been gawping at the city itself, but instead I was drawn to a street corner where each and every car that turned down the block plowed into the same concrete barricade. The first time I stepped out of V's apartment and into the streets of Night City, I just stood and stared.
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